The expected release of Gran Turismo 6 was announced by Polyphony Digital’s, Kazunori Yamauchi back in May marking the 15th anniversary of the Gran Turismo series. And a demo was released just a few days ago on July 2nd.
It has been an emphatic ride so far with the game going through its major ups and down during the development procedure. But nonetheless, the hard being put in seems to have reaped fruit as the demo version of Gran Turismo is nothing short of spectacular.
As speaking to an official PlayStation magazine, Yamauchi revealed that they intend to also release Gran Tourismo 6 for Sony’s PlayStation 4.
“We actually do have a PS4 version in mind”
And that is as much as Yamauchi had to say regarding the games expected release for the next generation of Sony’s console world. However, as the interview went along further, Yamauchi got into details regarding the amount of work it has taken to give the users astonishing control over all of the 1200 cars that have been promised.
“Driving a racing car, you control it with a lot of different sensors mounted on the car,” Yamauchi explained. “We’re able to collect a lot of different date: how the ride height of the car changes when you’re driving, how that changes in relation to the aerodynamics, and how your steering balance changes.”
“Two weeks ago I drove the Nissan GTR GT3 on the Nurburgring, and we collected the data from that car as well – and when we returned to Japan we fed all this data into Gran Turismo. I drove the same [car and track] in Gran Turismo, and we started to realize what was different.”
Last but not the least, it can be easily said that the team from Polyphony Digital and everyone who has been involved the game development process have been working very hard to make the game’s driving experience as close to reality as possible. And that is only what a genuine car fanatic would ask for.
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