Shadow of the Eternals, a spiritual successor to Eternal Darkness: Sanity’s Requiem, has been put “on hold” for an undisclosed amount of time, chief creative officer Denis Dyack announced on the game’s forums.
Dyack added that the project isn’t dead and that several members of Precursor Games “needs a rest too”. Until then the game’s forums will remain open for fans where Dyack himself and other members of the staff will continue to be active.
“For those who are not aware, we all worked on this project as a labor of love and self financed 100 percent of everything for a over a year to try to make Shadow of the Eternals a reality,” Dyack wrote. “Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.”
Shadow of the Eternals started its first Kickstarter campaign on May 14 but was pulled out after two weeks with only $127,066 raised of a $1,350,000 goal. A second campaign was then started on July 25 with a new PlayStation 4 stretch goal. However, it concluded on August 23 raising just $323,950 of a targeted $750,000.
Here’s Dyack’s statement in full:
It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold. We are very happy with what we have accomplished both as a group and with the community. The community has blown us away and was the one thing that kept us going through it all – we cannot thank you enough.
Many of us will be taking a break. For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.
Denis, Phil and Aaron have decided to continue to run the forums for those who wish to stay hang out and talk. Denis, Phil and Aaron will also be taking a break but will be around posting and talking with everyone when they can. Others from Precursor will also be popping in from time to time.
Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again.
Keep your head high everyone and remember what we have accomplished together.
- The Precursor Games Team